home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 1 (Walnut Creek)
/
Aminet - June 1993 [Walnut Creek].iso
/
aminet
/
util
/
gnu
/
gnu_smalltalk1_2.lha
/
ByteMemory.st
< prev
next >
Wrap
Text File
|
1992-02-15
|
2KB
|
60 lines
"======================================================================
|
| Byte oriented memory definitions
|
======================================================================"
"======================================================================
|
| Copyright (C) 1990, 1991, 1992 Free Software Foundation, Inc.
| Written by Steve Byrne.
|
| This file is part of GNU Smalltalk.
|
| GNU Smalltalk is free software; you can redistribute it and/or modify it
| under the terms of the GNU General Public License as published by the Free
| Software Foundation; either version 1, or (at your option) any later version.
|
| GNU Smalltalk is distributed in the hope that it will be useful, but WITHOUT
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
| FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
| details.
|
| You should have received a copy of the GNU General Public License along with
| GNU Smalltalk; see the file COPYING. If not, write to the Free Software
| Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
======================================================================"
"
| Change Log
| ============================================================================
| Author Date Change
| sbb 16 Mar 91 Class creation now separate statement.
|
| sbyrne 29 May 89 created.
|
"
Memory variableByteSubclass: #ByteMemory
instanceVariableNames: ''
classVariableNames: ''
poolDictionaries: ''
category: nil
!
ByteMemory comment:
'I have no instances. I provide messages to my class that access real memory
as bytes. An alternative implementation would be to have a single instance
of byte memory that represented all memory, and at: and at:put: accessor
methods, but since you''d typically refer to that instance via a global
variable, and since the global variable would probably be named ByteMemory,
the actual method invocations are exactly the same in either case.' !
!ByteMemory methodsFor: 'basic'!
!